Balance Update #4! 

25 November 2018 at 23:35
Hello there!

Some more balance updates have arrived. Check it out!

Stars are more important.
Heroes with more stars have better base stats & more health now.
Updated passive skills for Heroes.
Stars have impact and some passives were rebalanced.

Dual wield is back!
Attack of Daggers was lowered to make it balanced.
Please note that Axes were improved a little bit so Barbarian remains the biggest physical force to reckon with.

Archer
Critical damage: 4-12% (was 10%).
Reduce taken magical damage to all: 1-5% (was 3%).

Knight
Reduce taken physical damage: 6-18% (was 15%).
Enhanced Armor updated: reduces damage taken by 32-50% and lasts 2 rounds (was 21-30% for 3 rounds).

Mage
Reduce taken damage to all: 1-5% (was 4%).
Mana Shield updated: reduces damage taken by 32-50%, lasts 2 rounds (was 21-30% to all party for 3 rounds).

Healer
Heal every round to all: 4-12% (was 10%).

Rogue
Critical damage: 6-18% (was 15%).
Dodge physical damage: 1-5% (new!).
Deadly Poison updated: deals 126-180% damage for 2 turns (was 84-120% for 3 turns).

Ranger
Critical damage: 6-12% (was 11%).
Increase physical damage to all: 2-5% (was 2%).
Dodge physical damage: 2-5% (new!).
Poison Arrow updated: deals 126-180% damage for 2 turns (was 84-120% for 3 turns).

Wizard
Increase magical damage to all: 6-12% (was 5%).
Dodge magical damage: 2-5% (new!).

Priestess
Boost health to all: 2-5% (was 5%).
Heal every round: 2-5% (new!).
Resurrection upgraded: revives with 42-60% health (was 21-30%).

Paladin
Reduce taken physical damage to all: 6-12% (was 9%).

Monk
Reduce taken physical damage: 6-12% (was 9%).
Increase health to all: 2-5% (was 2%).
Steel Body updated: reduces damage taken by 32-50% but lasts 2 rounds (was 21-30% for 3 rounds).

Bard
Increase damage to all: 2-5% (was 5%).
Reduce damage to all: 2-5% (was 5%).

Barbarian
Increase physical damage to all: 6-12% (was 6%).

Druid
Reduce magical damage to all: 12-18% (was 10%).
Boost health to all: 3-5% (was 2%).
Healing every round removed (was 3%).
Solar Beam upgraded: deals 213-390% damage and costs 4 mana (was 210-300% and 3 mana).
Poison Storm upgraded: deals 42-60% damage to all and costs 3 mana (was 63-90% and 4 mana).

Mercenary
Better loot chances for 4-5* star heroes.

Sorceress
Reduce taken damage to all: 12-18% (was 9%).

Amazon
Critical damage: 8-12% (was 7%).
Dodge physical damage: 8-12% (was 9%).
Increase physical damage: 3-5% (new!).
Poison Strike updated: deals 84-120% damage for 2 turns (was 63-90% damage for 3 turns).

Necromancer
Heal every round: 10-12% (was 8%).
Reduce damage: 5-6% (was 6%).
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