30 September 2018 at 23:18

* Base stats adjusted: +3 Attack & -3 Spirit.

* Flaming Arrow became the strongest current skill (instead of Poison Arrow).

* Flaming Arrow & Poison Arrow got upgraded (cost increased by +1 Mana for each).

* Enhanced Armor is the starting skill now (replaced Strike). A really underrated and underused skill.

* Strike now costs 3 mana (was 2) and got upgraded.

* Base skills adjusted: -1 Defend & +1 Magic.

* Mana Shield is now the starting skill (replaced Magic Arrow). Another underrated skill.

* Thunderbolt became the strongest skill now (replaces Magic Arrow). Costs 4 mana.

* Ability upgraded: restores +12% health to everyone each round (was 7%).

* Base stats adjusted: +5 Health, -3 Defence, +5 Magic & -2 Spirit.

* Healing Wave is the starting skill now (replaced Healing Touch). Costs 2 mana (was 3).

* Healing Touch costs 3 mana (was 2) and got upgraded.

* Healing Shield costs 4 mana (was 3) but works on everyone.

* The second weapon cannot be equipped anymore but all Daggers got upgraded with extra critical chance.

* Base stats adjusted: +2 Attack & -2 Defence.

* Base stats adjusted: +5 Health, +2 Defence & +1 Spirit.

* Poison Valley costs 4 mana (was 5).

* Base stats adjusted: +1 Magic & +2 Spirit.

* Ice Bolt costs 2 mana (was 3) and got downgraded.

* Blizzard is a new name for what was a Lightning Bolt before. This is the strongest skill costing 4 mana.

* Lightning Bolt is a stronger version of Ice Bolt and costs 3 mana (replaced Thunderstrike).

* Base stats adjusted: +5 Health, +2 Defence & +1 Spirit.

* Renew costs 2 mana (was 3) but got downgraded.

* Healing Aura costs only 3 mana (was 6) but got downgraded too.

* Resurection costs only 4 mana (was 6) but revives a hero will less health.

* Base stats adjusted: +2 Defence & +1 Spirit.

* Divine Shield is the new starting skill & costs 2 mana (was 3). Another underused skill.

* Salvation costs 3 mana (was 4).

* Holy Strike is the strongest skill costing 4 mana (was 2) and got upgraded.

* Base stats adjusted: +1 Defence & +2 Spirit.

* Steel Body is the new starting skill & costs 2 mana (was 3). Effect was decreased but lasts 3 rounds now (was 2).

* Tsunami costs 4 mana (was 5) and got slightly downgraded.

* Base stats adjusted: -2 Defence, +3 Magic & +2 Spirit.

* Storming Song & Charming Song cost 2 mana each (was 3).

* Healing Song costs 4 mana (was 5).

* Weapons upgraded: all Axes have extra attack added.

* Base stats adjusted: +2 Defence & +1 Spirit.

* Smash is now the most expensive skill (unlocking order changed with Whirlwind).

* Base stats adjusted: +5 Health, +4 Defence & +2 Magic.

* Seed of Life works for 3 turns (was 2).

* Poison Storm costs only 4 mana (was 6) but got downgraded.

* Ability upgraded: chances of Uncommon/Rare loot are increased by 75% (was 50%).

* Base stats adjusted: +1 Attack, +2 Defence & +3 Spirit.

* Enrage is the new starting skill & costs 2 mana (was 3).

* Cleave costs 3 mana (was 2) but got upgraded.

* Ability upgraded: reduces all damage taken to party members by 9% (was 7%).

* Base stats adjusted: +3 Defence, +2 Magic & +1 Spirit.

* Curse now costs only 2 mana (was 3).

* Inferno was slightly downgraded.